The First Berserker: Khazan - Uma visão geral
Do you remember the moment that Sekiro forced you to start playing by its rules? For me, I was trundling through the game like I was playing Dark Souls when I hit the Lady Butterfly boss, and suddenly there was pelo room for doubt: if I didn't properly learn these new combat mechanics, I wasn't going any further.
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Este finesse por animação 3D pelo finesse cel shading implementado com a tecnologia Unreal Engine oferece deslumbrantes cenários para que ESTES jogadores sintam como se estivessem assistindo a uma animação.
Acompanho anime a partir de criancinha e é 1 sonho realizado trabalhar usando duas DE maiores paixões da minha vida.
Don't get me wrong; the combat is still very well designed, and 90% of missions primarily consist of that, so if you're enjoying smacking enemies around it might not bother you too much.
It's something I've always admired about Sekiro—how it pits you against bosses that force you to engage with its systems.
Outra coisa de que igualmente incomoda amplamente é o fato do progresso em atalhos dentro Destes mapas não ficar salvo permanentemente pelo jogo, quando comecei a executar backtracking nos mapas anteriores para pegar ESTES colecionáveis da platina, me deparei usando todos ESTES atalhos que eu tinha Espontâneo, completamente fechados.
Vejo isso mais tais como uma decisãeste para facilitar este desenvolvimento, já qual criar 1 mapa completo da muito Muito mais produção, mas junte isso ao fato do qual as armas sãeste drops aleatórios de inimigos e o ímpeto por explorar diminui bastante, com um Colossal impacto até precisamente na atmosfera geral do jogo.
Khazan does a fantastic job showcasing its anime-esque art style with dramatic boss sequences and cutscenes, but some of its areas feel strangely drab and I can't work out if this is just because of the colour palette. It's not like the game is badly optimised or anything and it ran perfectly for me, but sometimes it does feel a bit like the only places you ever visit are mines, ruins, and caves.
Since skills don't consume stamina, you use them to supplement attacking and defending like little cheats, letting you throw out combos almost like a fighting game to deal as much damage as you can in a short window.
Unlike Black Myth: Wukong, Khazan doesn't feel like The First Berserker: Khazan a game you can brute force. But for those who are willing to engage, it has some of the best designed bosses I've seen in a soulslike, and rewards you for smart play.
Também temos personagens amplamente natural escritos qual acompanham este protagonista em a jornada e que agregam muito natural de modo a o conteúdo da história.
Enquanto enfrenta um mundo cheio de criaturas perigosas, ele deve resgatar a honra que perdeu, mesmo qual isso signifique combater este próprio exfoircito de que outrora o respeitava.
You might think that's a weird criticism considering the genre—there are more important considerations than story—but that tale is front and centre in this game and far more prominent than in your regular soulslike.